Initilize

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2026-04-16 15:16:23 +02:00
commit 6a2c1eeb3e
7 changed files with 233 additions and 0 deletions

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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the convention is to give header files names that end with `.h'.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into the executable file.
The source code of each library should be placed in a separate directory
("lib/your_library_name/[Code]").
For example, see the structure of the following example libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
Example contents of `src/main.c` using Foo and Bar:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
The PlatformIO Library Dependency Finder will find automatically dependent
libraries by scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:receiver]
platform = espressif32
board = esp32-s3-devkitc-1
framework = arduino
monitor_speed = 115200
upload_speed = 921600
upload_protocol = esptool
lib_deps =
jgromes/RadioLib

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#include <Arduino.h>
#include <SPI.h>
#include <RadioLib.h>
// =========================
// Heltec WiFi LoRa 32 V3 / ESP32-S3 + SX1262
// =========================
static const int LORA_CS = 8;
static const int LORA_DIO1 = 14;
static const int LORA_RST = 12;
static const int LORA_BUSY = 13;
// Typische SPI-Pins auf dem Heltec V3
static const int LORA_SCK = 9;
static const int LORA_MISO = 11;
static const int LORA_MOSI = 10;
SX1262 radio = new Module(LORA_CS, LORA_DIO1, LORA_RST, LORA_BUSY);
// =========================
// Ausgaenge
// =========================
static const int BUZZER_PIN = 4;
static const int LED_PIN = 5;
// Tone/LEDC fuer ESP32
static const int BUZZER_CHANNEL = 0;
static const int BUZZER_RESOLUTION = 8;
void alarmOutput(uint16_t durationMs = 1500) {
digitalWrite(LED_PIN, HIGH);
ledcWriteTone(BUZZER_CHANNEL, 2000); // 2 kHz
delay(durationMs);
ledcWriteTone(BUZZER_CHANNEL, 0);
digitalWrite(LED_PIN, LOW);
}
void setup() {
Serial.begin(115200);
delay(2000);
Serial.println();
Serial.println("=== Empfaenger startet ===");
pinMode(LED_PIN, OUTPUT);
digitalWrite(LED_PIN, LOW);
ledcSetup(BUZZER_CHANNEL, 2000, BUZZER_RESOLUTION);
ledcAttachPin(BUZZER_PIN, BUZZER_CHANNEL);
ledcWriteTone(BUZZER_CHANNEL, 0);
SPI.begin(LORA_SCK, LORA_MISO, LORA_MOSI, LORA_CS);
int state = radio.begin(868.0);
if (state != RADIOLIB_ERR_NONE) {
Serial.print("LoRa init fehlgeschlagen, Code: ");
Serial.println(state);
while (true) {
delay(1000);
}
}
radio.setBandwidth(125.0);
radio.setSpreadingFactor(9);
radio.setCodingRate(5);
radio.setOutputPower(10);
radio.setCurrentLimit(80.0);
radio.setCRC(true);
Serial.println("LoRa bereit.");
Serial.println("Warte auf Nachrichten...");
}
void loop() {
String msg;
int state = radio.receive(msg);
if (state == RADIOLIB_ERR_NONE) {
Serial.println("Empfang: JA");
Serial.print("Nachricht: ");
Serial.println(msg);
Serial.print("RSSI: ");
Serial.print(radio.getRSSI());
Serial.println(" dBm");
Serial.print("SNR: ");
Serial.print(radio.getSNR());
Serial.println(" dB");
if (msg == "ALARM") {
Serial.println("ALARM erkannt -> LED + Summer AN");
alarmOutput();
}
Serial.println("-------------------------");
} else if (state != RADIOLIB_ERR_RX_TIMEOUT) {
Serial.print("Empfangsfehler, Code: ");
Serial.println(state);
}
}

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This directory is intended for PlatformIO Test Runner and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html